V for Victory (ARH Sunday Funday winner 4-0)

Card draw simulator
Odds: 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Hipo 13

Before I start, big shoutout to @Echo3ofClubs for coming up with the idea of this deck. I took his list, tweaked it a little, and here it is.

As for the deck itself I love is premis of putting a lot of dice out there, but I love the ability to play Possessed turn one even more. I always loved this card, I'm glad I was able to put it on the map with blue Trandos and who knows, maybe now is its last time in the sun before it rotates out.

So obviously I'm looking for the curse in my opening hand, with Asajj's Lightsaber being my second choice and Asajj's starfighter being the third. So as you can see it all concernes Asajj early on, that's why if we're not playing on my Battlefield, shields always go on Asajj.

Besides that, you just have to roll your ton of dice and hit damage on them as often as you can ;) And if the last event is any indication, it might just work...

Here's a mini report

vs eBossk/eTarkin/acin cheat plot I drew two Possesseds in my oppening hand I knew Tarkin won't prevent it from landing on Bossk turn one and this was basicly the whole story here. I targeted Tarkin and was able to get rid of him by the end of turn 2 I think, and Bossk went down not long after from his own 4 indirects.

vs eBo-Katan/eCara/trooper plot This one was close, probably because none of the ladies got Possessed. Still I was able to do a lot of damage early and Cara went down quite fast. I all looked to under control until my opponent connected on Black Market Connections, Bo got Vibrosword and became a lot scarier, especialy with Pre with 2 HP remaining and Asajj with 4 or something like that. Lucky for me the opposing dice went cold and I was able to keep my team alive and rerolled into leathal.

vs eBeckett/Skreek/Pirate/Pirate plot I was curious about this particular deck as I've heard it performs quite well. I didn't get Possessed early, but I think elite Asajj's saber might have been a better option anyway since it helped me pump a lot of damage into Beckett turn one. I did forget about his PA and recieved the same amount of damage in return, but was then able to shield up Asajj, so she would live to see the death of Beckett. Pirates were finaly able to kill the witch, but with both Crew Members lost to DMs and only not much else, the remaining pirate was no match for fully loaded Pre.

vs eSaw/Wookie/Wookie/trooper plot First of all, I must say I love this deck as I always said that Saw is a gread card design (unfortunatelly I never had any luck with him) and I almost felt bad playing Possessed on him turn one. And once again this was it. But to Norma's credit, he did put up a fight. Saw was rolling like a god hitting damage every single time and if it wasn't for Possessed, it would've been a very short game with drasticly different outcome. The outcome could've still be different if I wasn't rolling good as well. But I was and after the fist Wookiee fell, it was all over.

So as you can see the deck performed quite well (although I got lucky at times) ad I loved playing it, but there is one thing I would change. I would definetly drop Black MArket Connection. I know a big upgrade for free can make a huge difference but it all my games using BMC, I wasn't able to play it even once, so I would probably exchange it for another piece of removal. I also think the choice of the BF might have been a mistake since in most games I wasn't fast enough to claim ahead of my opponents (that what mixed damage do to you).

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