Villain.
Force. Starter.
Upgrade - Weapon.
Cost: 2.
1
2
1
+ 3
1
1
0
After this die rolls a blank, if this upgrade is on an Inquisitor, you may exhaust this upgrade to reroll it.
Action - Discard a card to reroll this die. Any player may use this action.
ARH
Faltering Allegiances #11.
Legality
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