|Card draw simulator|
Odds: 0% – 0% more
|None. Self-made deck here.|
|Slam 'Em Around: My Version||0||0||2||1.0|
I like this high powered combo of Din and Zeb, especially with the Bo-Rifle to help resolve the damage
Lots of draw card options to churn through your deck to load your weakest opponent with downgrades that are a set-up. Use Reciprocate and Uprising to re-ready the weakest character while you earn resources, draw cards, and deal damage. Bonus to steal away powerful or strategic supports from play.
It’s not your battlefield, so odds are its not critical to our battle plan, so let your opponent claim, and dump Double Agent as you finish your round unfettered.
Use the Extremist Campaign bonus to your advantage to weaken their resources and hand, along with Tusken Camp’s disrupts. A significant loss of resources to stifle your opponent is sometimes better than additional resources for yourself if you plan accordingly.
Startegy is to outlast, not aggro, and let your big character dice do their job over the long game.
looking for feedback as this is my first published decklist. Don’t hold back.