Neutral. Force. Starter.
Support - Move. Cost: 1.

This support enters play with 2 shields on it.

After one of your dice rolls a side showing melee damage, you may remove 1 shield token from this support and exhaust it to turn one of your other dice to a side showing ranged damage.

ARH

Awaiting Fate #86.

Legality
Unconventional Form
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