Card draw simulator |
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Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet. |
ZilloBeast 18
Activate Commander Pyre - Harsh Negotiator give them Hangar Bay - Jabiim ping for one. Use General Veers - Death Squadron General's power action to take control of the battlefield and ping for one. Than activate him and give them the battlefield to ping for one. If you don't win the roll off (which you really want to!) use New Orders, Grand Moff, or XJ9-CS14 to make sure that Hangar Bay - Jabiim is the battlefield.
3 comments |
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Hey have you thought of going 1x Pyre and running Relentless Advance as it gives the deck finishing power? |
It's definitely an option. I think it depends on how much you care about winning the initial rolloff. It definitely helps to have Pyre's other dice to win rolloff, but if you're playing the long game and are willing to try and draw into XJ9-CS14 or New Orders than Relentless Advance is definitely worth the include. Kind've a personal preference thing. I think the deck is fun both ways. |
Also make sure to add a Snowtrooper in to maximize the number of activations you can get for Hangar Bay - Jabiim